//What format of images and its resolutions supports in InstaVR ?

What format of images and its resolutions supports in InstaVR ?

InstaVR supports all the modern types of image file format for 360/180 VR Images to upload, Some of them are following :

  • JPG/JPEG
  • PNG
  • GIF (Not Animated GIF)
  • BMP
  • TIFF
  • Some others image file formats too.
  • .ico extension file type does not support.

Make sure, your VR image has below mentioned resolutions :

  • 480P – 720 X 480
  • 576P – 720 X 576
  • 720P – 1280 X 720
  • 1080P – 1920 X 1080
  • WUXGA – 1920 X 1200
  • 2K – 2080 X 1080
  • UHD – 3840 X 2160
  • 4K – 4096 X 2160
  • 8K – 7,680×4,320 & 8K x 8K
  • 12×1 cube map (Stereo cubic panorama) – 49152 x 4096 (48K X 4K)
  • 6×2 cube map (Stereo cubic panorama) -24576 x 8192 (24K X 8K)
  • 24×2 cube map(Stereo cubic panorama) – 96K x 8K

Points to remember :

  • InstaVR supports mono spherical, stereo spherical and stereo cubic 360 panorama image.For mono spherical & stereo spherical 360 panorama, image needs to be uploaded in the equirectangular panorama format, which is a widely used format supported by many capture devices/solutions.
    1. 360° Mono Spherical Panorama – uses a single pano.
    2. 360° Stereo Spherical Panorama – uses two stacked panos.
    3. Stereo Cubic: 12 x 1 Cubemaps – uses rendered panorama from 3DCG software such as Autodesk A360.
    4. Stereo Cubic: 6 x 2 Cubemaps – uses rendered panorama from 3DCG software such as Autodesk A360.
  • For highest compatibility and performance, we recommend you use “jpeg” image format for improved compression and image dimension with powers of two (e.g. 2048 or 4096).
  • Mono images should be 2:1 aspect ratio (e.g. 4096 X 2048).
  • Stereo images should be 1:1 aspect ratio (e.g. 4096 X 4096).
  • InstaVR is compatible with 360 stereo cubic panoramas rendered from various 3DCG software such as Autodesk A360, Lumion, OTOY OctaneRender, VRay, etc. now.
2017-02-10T09:41:23+00:00 February 7th, 2017|Support|

4 Comments

  1. […] Render your computer generated images into formats accepted by InstaVR. The first step in authoring your app is uploading your panoramas into InstaVR. But before you do that, you have to render those panoramas into the correct format. There are a few FAQs that are relevant: Will InstaVR Work with 3D Rendering Programs Like… , What are 360 Panorama Stereoscopic Cubemaps?, Cubemap Rendering Process and How to Incorporate in InstaVR, What Formats of Images and Their Resolutions are Supported by InstaVR? […]

  2. […] be an overwhelming process for a first time 360° creator. We at InstaVR are camera agnostic — we only require that the camera capture in .jpg or .png for images, or mp4 for video — which virtually every VR camera […]

  3. […] an overwhelming process for a first time 360° creator. We at InstaVR are camera agnostic — we only require that the camera capture in .jpg or .png for images, or mp4 for video — which virtually every VR camera […]

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