//Retail TouchPoints — InstaVR Article “Building Retail VR Experiences Becomes Easier, Less Costly As Use Cases Expand”

Retail TouchPoints — InstaVR Article “Building Retail VR Experiences Becomes Easier, Less Costly As Use Cases Expand”

On April 2nd, Retail TouchPoints, a leading news source on retail technology, posted a guest article by InstaVR’s Head of Marketing, Andrew Woodberry. You can read that article by clicking here: “Building Retail VR Experiences Becomes Easier, Less Costly As Use Cases Expand.

Retail truly is one of the most interesting use cases for virtual reality. As physical storefronts shrink, businesses still need a way to connect with and excite their customers. VR allows them to create an “experience”, one that is memorable and impactful in the purchasing process.

And InstaVR allows companies to execute VR creation entirely in-house.

The article covers:

  • How Zuo Modern has smartly crafted”virtual showrooms” using InstaVR, empowering their sales associates and delighting customers
  • How VR allows retailers to have less inventory in a store, but more available inventory to be virtually viewed and experienced
  • The power of using VR to immerse visitors in “before & after” scenarios
  • How VR allows outdoor retailers to still showcase products anywhere, even indoors

To read the article in its entirety, visit Building Retail VR Experiences Becomes Easier, Less Costly As Use Cases Expand

(Header image – courtesy of Zuo Modern)

2018-04-04T03:57:24+00:00 April 4th, 2018|General|