//VR 101: Turning 360/3D Renderings into Distribute-Ready VR Applications

VR 101: Turning 360/3D Renderings into Distribute-Ready VR Applications

On July 24th, we hosted a webinar titled “VR 101: Turning 360/3D Renderings into Distribute-Ready VR Applications”. The webinar was geared towards BIM/Construction/Architecture professionals and co-sponsored by our reseller, Trinity3D.

Below is a condensed version of the InstaVR demo portion of the webinar. Scroll to the bottom of the page for all relevant links discussed in the video. And don’t forget to sign up for a free InstaVR account to build VR applications today!

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Relevant Links

Trinity3D – https://trinity3d.com/

Zuo Modern Case Study (InstaVR client that uses 3ds Max + Photoshop) – https://www.instavr.co/customer-stories/zuo-modern

AECOM Case Study (InstaVR client that uses Autodesk 3ds Max + Maya) – https://www.instavr.co/customer-stories/aecom

How to Create a VR App Using Autodesk A360 and InstaVR – https://www.instavr.co/articles/general/how-to-create-a-vr-app-using-autodesk-a360-and-instavr

InstaVR VR Outputs Page (ie Gear VR, Oculus Go, Vive, Rift, etc) – https://www.instavr.co/solutions/vr-outputs

How to Make and Publish iOS, Android and Google Cardboard Apps Using InstaVR – https://www.instavr.co/articles/general/how-to-make-and-publish-ios-android-and-google-cardboard-vr-apps

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2018-07-30T15:58:31+00:00 July 30th, 2018|General|