What is HTC Vive?
HTC Vive is a VR headset and platform launched in 2016 as a joint venture between HTC and Valve Corporation. Utilizing a headset tethered to a computer, HTC Vive users can enjoy extremely immersive and high resolution VR experiences. The platform also incorporates multiple cameras and two motion-tracked hand controllers, making for true Room Scale virtual reality.
Why Publish to HTC Vive?
HTC Vive is a powerful VR platform that gives users a more immersive experience than even the Gear VR or Google Daydream can provide. With Room Scale VR and more sophisticated hand controllers, the HTC Vive provides a great level of interactivity. And with the headset tethered to a computer, you can create VR experiences of unlimited length on InstaVR and run them on HTC Vive. If you have the budget for HTC Vive, it’s a great platform.
How Does InstaVR Improve HTC Vive Publishing?
Beyond having a simple but robust authoring platform, InstaVR also has a number of features that make publishing to HTC Vive easy:
- One of the very few VR platforms currently publishing to HTC Vive. With our “author once, publish to many” approach, you can easily publish the same apps you’re creating for other platforms to HTC Vive.
- InstaVR can handle robust 3D imaging, including cubemaps. HTC Vive is a popular platform for engineers, architects, designers, etc that use very high resolution, data intensive media. InstaVR can ingest images/video created on platforms like Autodesk Maya, Autodesk 3ds Max, Lumion, V-Ray, and more.
- InstaVR allows for publishing long-form 360 VR experiences. Companies like Toyota have used InstaVR to create long-form 360 degree tours that run on the HTC Vive. At our Pro level, there’s no length limit to the VR you publish on Vive, meaning it’s great for training, education, and more.
- High performance, fully immersive, with interactivity via two hand controllers
- Connected to power supply, so no battery drain similar to Gear VR
- Mac version is compatible, and publish-ready through InstaVR
- Not mobile, so not as good for travel or showing to a large group
- Requires a connection to a fairly high end computer to run
- Sensors required, which necessitate fairly large space for set-up (3m x 3m)